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Blender Tutorial: Explosions 1

This tutorial demonstrates how to create the effect of real explosions in the Blender Game Engine.


Start Blend: ExplosionExample_start.blend
Finished Blend: ExplosionExample_finished.blend
Script: Explosion.py


View Full Tutorial Here

Start Blend: ExplosionExample_start.blend

Finished Blend: ExplosionExample_finished.blend

Script: Explosion.py

Quick Instructions:
  1. Download & open ExplosionExample_start.blend.
  2. Add Explosion.py to the Text Editor.
  3. In the script edit:
    property
    The property that an effected object must have.
    Note:The property's name should be placed in quotes. Leave as None to just effect everything in range.
    strength
    The strength of the bomb.
    range_of_explosion
    The radius of the explosion.
    objects_to_ignore
    A list of objects to ignore. Place all the object names in quotes in square brakets. (eg. ["obj1", "obj2"] )
    vertical
    The vertical strength of the explosion.
    calculationType
    The way to calculate the explosion. Currently the script only supports "linear" or "quad"



 

 

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